Light It Out
A flashlight-controlled indie arcade game
Born from a school project, Light It Out evolved into an indie arcade game that premiered at MAGFest 2023 in Washington, D.C. This spine-chilling 3D maze adventure takes players deep into a crumbling railroad, where they navigate using an innovative flashlight controller equipped with photoresistors. Guided by a gripping narrative, players dive into a tense, first-person journey of suspense and survival.
TEAM
Rama, Smitha
@ Parsons MFA Design & Technology
MY ROLE
Game Designer & Developer, Exhibition Director
TOOLS
Unity, C#, Adobe Photoshop & Premiere, Arduino
Timeline
Dec 2022 - Jan 2023
01
Ideation
What if players mirrored the actions of the in-game character?
02
Narrative & Game Mechanics
I expanded the original prototype into a complete arcade experience by developing its narrative, core mechanics, and player flow around a simple tension: use light to find your way, but risk being caught in the process.
Players take on the role of John, a security guard navigating a surreal maze to find the “yellow door” and escape.
• Explore the maze by illuminating paths.
• Hide in darkness when footsteps approach to avoid capture.
Light and sound work together to create a loop of exploration, risk, and retreat. I mapped the player flow to align narrative beats, instructions, gameplay, and feedback throughout the experience.
I translated the flow into a storyboard to align the team on pacing, interactions, and key narrative moments before development.

1. Intro Animation

2. Arcade Instruction - a

3. Arcade Instruction - b

4. Game Scene

5. Ending Animation - a

6. Ending Animation - b

7. Ending Animation - c

8. Ending Animation - d
03
Game Development & Production
I led a three-person team to bring the concept from prototype to a playable physical installation. I owned the game design, Unity development, programming, and ending animations, while collaborating with the team on illustration, Arduino integration, sensor testing, and fabrication.
My Role — Game Design · Unity Development · Programming · Animation
Collaboration — Illustration by Smith · Arduino Programming & Fabrication by Rama

Unity Development

Fabrication Design

Sensor Try-out

Ending Animation - a

Ending Animation - b

Ending Animation - c
04
Exhibition @ MAGFest 2023
The reception at MAGFest exceeded our expectations. Players were captivated by the flashlight alt-controller, enthusiastically engaging with its unique concept. Seeing players record, discuss, and gather around our arcade was deeply rewarding. The overwhelmingly positive feedback reaffirmed the impact of our game’s innovation and execution.






Awesome! The idea for this is super cool and creative. This would be awesome to be a fully developed game, and I think it has a lot of potential
Very intuitive! I loved it.
Cool concept and great twist at the end. It'll be great in VR!